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Wind Herder

(image)

As winds sprits stay in their physical form, they grow stronger, as does their power over winds. The advanced ability to control or herd winds allows the elemental to attack with small tornadoes. In addition they are now strong enough to hold a dagger.

Avanza da: Wind Servant
Avanza come: Zephyr
Costo:20
PF: 36
Movimento: 6
PE: 35
Level: 1
Allineamento: neutrale
IDBM_Wind Herder
Abilità:
(image)dagger
lama
6 - 2
ravvicinato
(image)tornado
freddo
6 - 3
a distanza
Resistenze:
lama0%
perfora0%
impatto0%
fuoco0%
freddo10%
esoterico0%
TerrenoCosto di movimentoDifesa
Acque basse150%
Acque profonde150%
Campo di funghi220%
Castello150%
Caverna220%
Colline150%
Congelato150%
Foresta150%
Impervio150%
Invalicabile5020%
Montagne150%
Palude150%
Pianura150%
Sabbia150%
Scogliera-0%
Villaggio150%